This is almost unheard of in my experience of playing wow since Cata (Cata I think, was the last time loading screens were an issue thanks to divided zones), this was also a little bit of a problem in Legion depending on what your class hall was (Edit: Ashran!) That’s three more loading screens to get from one hub to another. Then if I want to do a run of Vale dailies, I have to loading screen to the Vale as well. Once I’m done the vision, I have to loading screen into silithus, then loading screen back into Boralus. That was two loading screens just to get from one hub to another, but three if I want to do a vision. If I want to go do a horrific vision, I have to take the portal to Silithus, then the portal into the chamber. That is one initially long load screen, then after loading in a lot of the assets have yet to load anyway. Let’s say I log into the game into Boralus. These are the most visited places of 8.3’s content, including the horrific visions, and traveling between these places involves far more loading screens than I remember ever having to encounter by just playing WoW. Here are the current hubs in 8.3: Boralus/Dazar’alor, Chamber, Vale/Uldum. (This whole discussion is discounting hearthstone usage) Something I would like to be addressed in the future of WoW is how many loading screens one must encounter within the first 10 minutes of logging into World of Warcraft.
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